What is HTML Canvas? Then runs, Sets or returns the current font properties for text content, Sets or returns the current alignment for text content, Sets or returns the current text baseline used when drawing text, Returns an object that contains the width of the specified text, Draws an image, canvas, or video onto the canvas, Returns the height of an ImageData object, Returns an object that contains image data of a specified ImageData object, Returns an ImageData object that copies the pixel data for the specified rectangle on a canvas, Puts the image data (from a specified ImageData object) back onto the canvas, Sets or returns the current alpha or transparency value of the drawing, Sets or returns how a new image is drawn onto an existing image, Returns previously saved path state and attributes. The canvas rendering context provides two methods to render text: fillText(text, x, y [, maxWidth]) Fills a given text at the given (x,y) position. You must use a script to actually draw the graphics. In HTML5, canvas element supports basic text rendering on a line-by-line basis. This is a relatively simple Javascript snippet that enables some awesome functionality! Step 3: Draw on the Canvas Unlike rectangles, there is no particular method in JavaScript to … There are three rectangle methods : … Step 2: Create a Drawing Object Before we dive into the canvas tutorial on drawing using mouse and touch events, we will have a look at how can we use some of the built-in JavaScript canvas methods to draw a static line. Optionally with a maximum width to draw. Create a Simple Drawing "Canvas" Before we add any options, let's tackle the basics of dynamically drawing on an HTML5 canvas. Ask Question Asked 5 years, 1 month ago. The aim of this article is to explore the process of creating a simple app along the way learn: How to draw dynamically on HTML5 canvas; The future possiblities of HTML5 canvas context.fillStyle accepts only strings, CanvasGradient and CanvasPattern objects, and the strings are parsed as CSS color values. The canvas rendering context provides two methods to render text: fillText(text, x, y [, maxWidth]) 1. The canvas was originally introduced by Apple for the Mac OS dashboard widgets and to power graphics in the Safari web browser. It’s also fairly easy to use, and its API is similar to other drawing APIs out there. HTML5 element